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Dominion : Nocturne
[RGG 550]

Dominion : Nocturne

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Designer: Donald X. Vaccarino
Publisher: Rio Grande Games
Players: 2 - 4 Players
Time: 30 Minutes
Age: 14 and Up

You have always been a night person; lately you have even considered becoming a vampire. There are a lot of advantages: you do not age; you do not have to see yourself in mirrors anymore; if someone asks you to do something, you can just turn into a bat, and then say, sorry, I am a bat. There are probably some downsides though. You always think of the statue in the town square that came to life and now works as the tavern barmaid. The pedestal came to life too, so she has to hop around. The village blacksmith turns into a wolf whenever there is a full moon; when there is a crescent moon, he turns into a chihuahua. That is how this stuff goes sometimes. Still, when you breathe in the night air, you feel ready for anything.

Dominion : Nocturne, the 11th expansion to Dominion, has 500 cards, with 33 new Kingdom cards. There are Night cards, which are played after the Buy phase; Heirlooms that replace starting Coppers; Fate and Doom cards that give out Boons and Hexes; and a variety of extra cards that other cards can provide.